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100mm Railgun
100mm Fixed Railgun
General specifications
Weapon type

Front-quadrant turret

Total mass

15 tons

Maximum allowed

6

Tech level

10

Requirements

none

Cost

100,000 cr

Weapon damage and characteristics
Maximum speed

2,000

Range

2,200

Energy damage

10

Mass damage

20

Ionization

none

Reload time

25

Impact magnitude

40

Blast radius

0

Proximity delay

0

First developed by Sir Marcus Oliphant as a scientific instrument in the twentieth century AD, the railgun is a simple, brutally effective weapon. A pellet of cheap, dense, highly conductive material (like copper) is placed between two rails. The rails are charged with a homopolar generator, and the pellet is sent crashing into anything unfortunate enough to be at the barrel's point.

Railguns are primarily used by Auroran ships. They are very effective due to their extremely long range and cheap, virtually unlimited ammunition. This is the smallest version available, which fires 100mm pellets.

NotesEdit

If you have any gameplay tips, hints, or background information relevant to this topic, please post them here.

Railguns have decay, so therefore do not deal much damage at maximum range. Some would debate Rail Guns are better suited for mid-range combat due to the decay.

The weapon of choice for many beginners; this powerful gun’s extremely long range will allow the amateur pilot to actually disable or destroy a more powerful vessel by staying outside the enemy’s range, essentially staying out of harms way while inflicting significant damage.

See AlsoEdit

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