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Template:Weapon infobox

The EMP Torpedo Tube comes standard on the Pirate Carrier, Manticore, and the Heavy Missile Variant of the Federation Destroyer and Federation Carrier. It fires a slow nuclear missile that does immense damage to shields and starship electrical systems.

Notes

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The EMP torpedo is one of the most devastating missiles in the game, dealing immense damage to shielding; on top of that, it has a wide blast radius. However, its effectiveness ends there, as it does only one-tenth of the damage to armor that it does to shielding. Furthermore, it moves extremely slowly, making it easily avoided by smaller ships, and the EMP torpedo is banned in Polaris, Auroran and Federation space. Lastly, the ammunition is the heaviest in the game, at 4 tons per unit, making regular use of the weapon prohibitive for all but the largest of ships.

When combating the EMP Torpedo, it is best not to rely on point defense as the blast radius is very large and the heavy torpedoes are very durable. Most ships can avoid the missile outright with careful afterburner use, but an impact or two will typically ionize most ships, making avoiding further torpedoes potentially more difficult.

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