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EVN: Phoenix

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EVN: Phoenix
Type

Total Conversion

Difficulty

N/A

Status

Pre-alpha

Author

Lunar Productions

Release date

The Third Moon

EVN: Phoenix is a Total Conversion for Escape Velocity Nova. Under the watchful eye of the Lunar Productions staff, work began in November 2002, and continues to this day. Begun as a way to improve on 3D modeling skills and storyline writing, the project quickly took on a life of its own as secondary projects (such as the "Evil Moon People" series of short films, and the "Wraith Campaign" plug-in) were tossed to the wayside.


FeaturesEdit

  • 6 major campaigns set in a completely new game universe
  • 13 minor campaigns
  • Entirely new graphics
  • Fast-paced and deadly ship combat
  • A fully realized and coherent galaxy with numerous alien races, all with multiple internal factions and motivations
  • 3D full-motion cutscenes


StorylineEdit

The game begins in the late 23rd century, after a deadly conflict between the Earth-backed inner colonies and the pirate-backed outer colonies prompted a group of intellectuals and counter-culturalists to flee known space towards the star Procyon. A nearby supernova cut off communication between the Procyon Expedition and the Terran Alliance, and Earth believe the Expedition destroyed. The Procyon expedition, in turn, had as their last message from Earth a report of a strange, hostile fleet of invading ships.

The player begins in the Procyon Cluster, where a tenuous and fragile government formed in the aftermath of the Procyon Expedition is beginning to tackle the scientific and logistic problems associated with finding out the fate of Earth.

The player has the option of siding with one of six factions, where he or she must battle ancient interstellar empires, entreat with fantastic alien races, or take sides in a psychic war that has consumed entire planets. At his or her disposal is one of dozens of different vessels armed with weapons ranging the spectrum from tiny plasma cannons to massive blackhole generators.

External LinksEdit

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