Federation Patrol Boat
"Federation" G-32 Patrol Boat
General characteristics
Acceleration 600
Turning ability 55
Maximum speed 400
Cost 500,000 cr
Requirements Military Approval (early Federation string
Technical specifications
Length 35 meters
Shield capacity 350/40
Armor effectiveness 300
Energy capacity 6 jumps or 600 units
Crew 10
Total mass 95 tons
Free space 60 tons
Cargo space 25 tons
Gun hard-points Maximum of 5
Turret hard-points Maximum of 2
Standard armament 5 Medium Blasters, 4 Raven Rocket Pods & 60 ammo
Included outfits Afterburner, Military IR Jammer

The concept of a fast boat with more firepower than a fighter and more speed than a capital ship has been around for the last millennium. The latest incarnation of this ideal is the Federation Patrol Boat. Named for the patrol boats that guarded Australia and the Pacific islands during World War II and beyond, the patrol boat is packed with anti-fighter weaponry. It's often used as a picket ship in fleet duty, or in its primary role as a patrol vessel in the outer territories.

Variants Edit

Notes Edit

If you have any gameplay tips, hints, or background information relevant to this topic, please post them here.

One way to upgrade a normal Fed Patrol Boat is to sell all the stock weapons then buy Hellhound Missiles and Fusion Pulse Cannons.

A pure close-combat variant uses four Thunderhead Lances and one or more Ionic Particle Beam Cannons to deal large amounts of damage at short range.

But if you prefer having fighters, sell ALL of the standard weapons then buy a Thunderhead bay, three Thunderheads, and four thunderhead lances.

This ship is good, however its hull is light; it might be good to buy some carbon fiber or FPC's, or maybye even a few hail chainguns or TH lances to counteract the Abomination's FPC batteries, or in some variant's case, railguns.

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