Federation Scout Ship
Sigma Shipyards H-28 Scout Ship
General characteristics
Acceleration 600
Turning ability 60
Maximum speed 475
Cost 400,000 cr
Requirements early Federation string
Technical specifications
Length 20 meters
Shield capacity 250/25
Armor effectiveness 200
Energy capacity 10 jumps or 1,000 units
Crew 4
Total mass 75 tons
Free space 30 tons
Cargo space 25 tons
Gun hard-points Maximum of 5
Turret hard-points Maximum of 1
Standard armament 2 Light Cannons, 1 Raven Rocket Pod & 20 ammo
Included outfits Afterburner, Military IR Jammer

Every successful military force in history has relied on accurate intelligence for their success. So the Federation Navy has created the Scout Ship, capable of operating for long periods behind enemy lines without resupply so that if war does break out, they will be able to send these vessels far behind enemy lines to help with information gathering. High-ranking strategists believe that this vessel may well prove invaluable in enabling the Federation Navy to defeat any all-out assault by the Auroran Empire.

Variants Edit

  • Heavy Fighter Class: The standard version shown here.
  • Fighter Class: Slightly more powerful engines and shields; armed with 3 Light Cannons and a Raven Rocket Pod.

Notes Edit

The Fed Scout Ship has the longest range of any stock ship outside of Polaris space, except for the Star Liner.

The ship falls somewhere between a fighter and a medium ship, having the advantages of both types of ships. It's faster and more nimble than most Valkyries and Starbridges and can carry more weaponry than any Viper or Lightning.

Strangely, and more frustratingly, this ship appears to be used by United Shipping, and is not available to the player even if they complete the necessary mission strings. Polaris Manta aside, this is probably one of the best fighter class ships in the game.

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