Federation Viper
Federation F-23 Viper
General characteristics
Acceleration 850
Turning ability 80
Maximum speed 525
Cost 60,000 cr
Requirements Naval approval
Technical specifications
Length 7 meters
Shield capacity 60/20
Armor effectiveness 30
Energy capacity 300 units or 3 jumps
Crew 1
Total mass 10 tons
Free space 10 tons
Cargo space 5 tons
Gun hard-points Maximum of 3
Turret hard-points none
Standard armament (3) Light Blasters
Included outfits Military IR Jammer

With the rapid development of spaceflight, it was inevitable that sports (racing in particular) would come to fruition sooner rather than later. Power Sled Racing stood up to the challenge. A few intrepid hot-rodders discovered that one particular sled, the Viper, took very well to a little extra weight in the form of armor and armament. With a little engine tweaking, these modified Vipers, designated F-23, were chosen to be the mainstay of the Federation Navy fighter wings.

Variants Edit

The Federation Viper comes in three different variants:

  • Fighter Class: The standard version shown here.
  • Heavy Fighter Variant: Engines are not as powerful; defenses are stronger; armed with 2 Light Cannons and a Medium Blaster.
  • Auroran Outfits Detected: Faster and better acceleration than the Fighter class, and slightly better turning than the Heavy Fighter; defenses are stronger than both; armed with 3 Hail Chainguns.

Notes Edit

If you have any gameplay tips, hints, or background information relevant to this topic, please post them here.

The Federation Viper can keep pace with the Pirate Viper and outruns the Rebel Viper with ease. However, it is not as durable as either of them, and its launch bay is a good deal heavier than its counterparts.

The F-23 chassis was the genesis of the Anaconda fighter-bombers.

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