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Light Blaster
Light Compound Blaster
General specifications
Weapon type

Unguided

Total mass

3 tons

Maximum allowed

8

Tech level

4

Requirements

Nothing

Cost

5,000 credits

Weapon damage and characteristics
Maximum speed

1,500

Range

195

Energy damage

4

Mass damage

3

Ionization

None

Reload time

10

Impact magnitude

10

Blast radius

None

Light Compound Blasters, also known as Light Blasters, are low-damage, unguided photon-magnetic weapon units commonly used in Federation space. Like all blasters, the Light Compound Blaster is a member of the Pyrogenesis Compound Blaster family, with variants such as the ubiquitous Medium Blaster, the powerful Heavy Blaster, and various turreted weapon models. Light Blasters use magnetic containment bottles to concentrate photon packets prior to release, allowing the weapon to create a fairly powerful kinetic impulse given its small power and size requirements. Because of this, blasters are typically more effective against shields than armor. Designed for small craft, Light Blasters are small and affordable, making them an ideal choice for placement on fighters such as the Federation Viper. Also, light transports and freighters often are equipped with a light blaster or two for basic defense; see such models as the Sigma Shipyards Alpha-class shuttle and the Sigma Shipyards Epsilon-class Heavy Shuttle.

NotesEdit

If you have any gameplay tips, hints, or background information relevant to this topic, please post them here.

The light blaster is the most basic weapon in EVN. It's generally pretty ineffective, but a ship with eight mounted will make an excellent anti-fighter platform. Other than this specific use, the light blaster should be replaced with a medium blaster or light cannon.

The light blaster can be used along side its turreted variant to deal relatively good damage, especially against fighters

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