|Requirements||Middle Rebellion string|
|Energy capacity||4 jumps or 400 units|
|Total mass||15 tons|
|Free space||15 tons|
|Cargo space||15 tons|
|Gun hard-points||Maximum of 6|
|Turret hard-points||Maximum of 0|
|Standard armament||2 Thunderhead Lances, 2 Wraith Cannons & 40 ammo, 1 Medium Blaster, 1 100mm Railgun|
It was inevitable that the perpetually hull-starved Rebellion would turn to the ever-popular Thunderhead to help relieve the shortage. This ship, the Rebel Thunderhead, is far better armed and defended than either the Pirate or standard version.
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A good way to build a Rebel Thunderhead for combat is to sell off everything but the Wraith Cannons it sometimes comes with, Mass Trick it, and then rebuild it modeled on the Light Destroyer. The ship takes very well to the two Ion Cannons as they deal with fighters considerably better than the default Lances, though you can re-equip them if you want to better deal with heavily-protected capital ships. Otherwise get some 100mm Railguns or perhaps some Fusion Pulse Cannons to go with the Wraithii for longer-ranged backup in the rare situations you want to conserve or run out of Wraithii.