|Requirements||Vell-os T2 rating or better|
|Energy capacity||10 jumps or 1,000 units|
|Total mass||60 tons|
|Free space||20 tons|
|Cargo space||60 tons|
|Gun hard-points||Maximum of 2|
|Turret hard-points||Maximum of 2|
The Arrow is an undertaking that has been known to be completed by a very skilled T3, but is more usually the in the purview of a T2. It is a mental barrier of enormous proportions that affords the Vell-os pilot excellent physical protection. The Arrow differs visibly from the Dart, in that it is significantly longer and more streamlined. This is certainly a powerful vessel, but it is rarely seen in these dark times.
- If you have any gameplay tips, hints, or background information relevant to this topic, please post them here.
This is one of the most powerful ships in the game for its size. You can easily surprise a Fed Destroyer as one and make short work of it. When fighting an Arrow, stay at long range so you don't get destroyed by its Summer Bloom. This is extremely easy to do if you have an Auroran Cruiser as an escort.